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Ecco The Dolphin Tides OF Time Objects

Posted: 30 Jan 2026, 20:05
by cokie
Ecco has a main object with variables that are offsets from its base address. Which is a PlayerObj2D

Then there are two other objects for Ecco: his head and tail with variables that are offsets from its base address

There are 4 Nodes that are linked lists for different object Types

Terrain collision boxes
Passive objects
Active objects
Special objects

Types of Objects Are: terrain, static objects, moving objects, multi-part objects, and then graphics particles potentially.

Credit: Upthorn